The Lonely Pixel


I'm a programmer with a little over a decade of experience. I primarily work as a full stack developer and secondarily as a technical artist.

As such my work experience varies and I've tackled non-trivial production work on game engines, shaders, DCC scripts, scientific libraries, database utilities, device drivers and about any web front & backend stack you can think of.


I've been fortunate to work alongside talented individuals at companies including LeadGenius, AnalyticOwl, Kattis, 3D Ninjas and several others in various roles while solving unique problems.

Nowadays I work solely as an independent contractor and build, extend and maintain customs systems for clients while operating my own SaaS and in my own time I tinker with computer graphics and contribute to open source projects that I use.

Current Interests/Projects


  • Highly proficient: C, up to C++14, Java, PHP, Python, Scheme, TypeScript
  • Fairly good at: Unity, Godot, OpenGL, GLSL, Blender (I served for 7 years as a moderator on blender.stackexchange.com), SDL, libgdx, Qt and other frameworks etc...
  • Can get work done: ARM, minimal subset of (x86_64 asm), Lua, C#, VB
  • Knowledgeable, but haven't used in any serious capacity: Unreal Engine, Rust, Go, Flutter
  • Stuff I ❤ working with: Laravel, Vue & TailwindCSS with InertiaJS, PostgreSQL, TypeScript, Qt, RabbitMQ, Docker, OpenGL and WebAssembly.


    You can always reach me via email using

Articles I've Written

The information on this web page was last updated Sunday, November 21, 2021. Content provided under CC BY-NC 3.0.