The Lonely Pixel


I'm a software developer with close to a decade of experience. I primarily work as a full stack developer and secondarily as a technical artist.

As such my work experience varies and I've tackled non-trivial production work on game engines, shaders, DCC scripts, scientific libraries, database utilities, device drivers and about any web front & backend stack you can think of.


I've been fortunate to work alongside talented individuals at companies including LeadGenius, AnalyticOwl, Kattis, 3D Ninjas and several others in various roles while solving unique problems.

Nowadays I work solely as an independent contractor and build, extend and maintain customs systems for clients while operating my own SaaS and by night I tinker with computer graphics and contribute to open source projects that I use.

Current Interests/Projects


  • Highly proficient: C, up to C++14, Java, PHP, Python, Scheme, TypeScript
  • Proficient: Unity, Godot, OpenGL, GLSL, Blender (I served for 7 years as a moderator on blender.stackexchange.com), SDL, libgdx, Qt and other frameworks etc...
  • Can get work done: ARM, minimal subset of (x86_64 asm), Lua, C#, VB
  • Knowledgeable but haven't used in any serious capacity: Unreal Engine, Rust, Go, Flutter
  • Stuff I ❤ working with: Laravel, Vue & TailwindCSS with InertiaJS, PostgreSQL, TypeScript, Qt, RabbitMQ, Docker, OpenGL and WebAssembly.


    I'd be happy to write back if you send an email to

Articles I've Written

The information on this web page was last updated Saturday, March 7, 2021. Content provided under CC BY-NC 3.0.